In readiness for the upcoming b5 release I'm starting to layout my project's screens. With a view to different iOS device sizes / resolutions and indeed future Android deployment - what should I be thinking about regarding graphics objects in my views?
Do I use graphics elements of a resolution which matches the highest available device LCD resolution and Creo will scale down when the app is deployed to lower resolution devices? Or am I going about this all the wrong way.
It was a recent change to Appcelerator's SDK that got me thinking; instead of needing app-icons in a whole range of different resolutions they now just ask for a single high-res icon (2048 x 2048?) and their SDK 'works down' from there to generate lower res icons at build time. Obviously that's for the app icon & not view elements, but.....
And thinking of UI; is there any help / tutorials yet available for animation in Creo?
Thanks,
Steve