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you could use a container
View with the flex layout engine enabled and with the
Auto Content Size property set to the
Flex value. Then put three
Label controls inside the container
View, one for the title, one for the subtitle and one with the multiline option flagged for the long text; each one with flex enabled. The content size of the container
View will automatically adjust with the space needed by the three inner controls. Just adjust the padding and the margin from the flex inspector of the controls.
Please see the attached example:
Hi @ingurgite, the TapGesture added to a TextView works fine in iOS devices and in Apple's iOS Simulators. There is a bug preventing tap on a TextView in our Creo Simulato in some cases, we are working to fix this issue with our simulator.
thank you for your feedback, we'll check this issue
A new function for the gesture recognizer objects, named
requireToFail(), will be available in the next release.
You will be able to add the following code in the
WillShow event of the container of the two tap gestures:
TapGesture1 is the single-tap and
TapGesture2 is the double-tap)