AR Capabilities

  1. 2 years ago

    Shot

    20 Sep 2017 User since 2017
    Edited 2 years ago by Shot

    Does Creo provide access to ARKit's capabilities? Could I create an AR experience using a 3D model? I saw the Augmented Reality class , but is there more documentation or tutorials on what can and can't be done using Creo's AR capabilities?

  2. marco

    21 Sep 2017 Administrator User since 2016

    Hi @Shot we'll add ARKit capabilities (which will replace our built-in AR module) in a future release.

  3. last year

    pisosse

    24 Feb 2019 User since 2019

    Any news on this?

  4. sworteu

    25 Feb 2019 User since 2018

    I’d like to see some examples using this, and perhaps some news. @marco

  5. marco

    25 Feb 2019 Administrator User since 2016

    @pisosse @sworteu we currently have no news about ARKit. This is a big task because we'll need to add support for a lot of related classes like SceneKit, 3D models and so on. We expect to need some more months.

  6. sworteu

    25 Feb 2019 User since 2018

    Do you have some examples for the current AR class? @marco

  7. marco

    25 Feb 2019 Administrator User since 2016

    We have disabled our AR implementation because it does not make any sense to compete with ARKit.

  8. sworteu

    25 Feb 2019 User since 2018

    @marco We have disabled our AR implementation because it does not make any sense to compete with ARKit.

    Ok so now there is no AR?

  9. marco

    25 Feb 2019 Administrator User since 2016

    @sworteu yes right

  10. 9 months ago

    sworteu

    25 Aug 2019 User since 2018

    The docs still have the AugmentedReality class. is it functional?

  11. marco

    26 Aug 2019 Administrator User since 2016

    @sworteu no it is not. We'll remove the documentation in few days.

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